Join the “Tools and Methods for Creating Interactive Artifacts” Studio at TEI 2014

In the context of the meSch project, Thomas Kubitza, Norman Pohl, Tilman Dingler, Albrecht Schmidt, Daniela Petrelli, and Nick Dulake are organizing a studio at TEI 2013, the 8th International Conference on Tangible, Embedded and Embodied Interaction on February 16th. The studio entitled "Tools and Methods for Creating [...]

Three meSch Related Presentations at NODEM 2013

Three meSch related papers have been accepted at NODEM 2013 'Beyond Control', the International Conference on Design and Digital Heritage, taking place in Stockholm, from 1 to 4 December.

Successful meSch Consortium Meeting

A full consortium meeting of the meSch project took place from 7 to 11 October in Trento, Italy. From all the participating institutions representatives met up in Trento, to catch up, discuss research findings, showcase prototypes and work together in small-scale co-design workshops.

meSch Workshop at CA2M: Using Cultural Heritage Encounters to Enact Social Interaction

The meSch team at the University Carlos III Madrid (UC3M) is organizing workshops with cultural heritage managers and students, curators and visitors of exhibitions to understand how they envision future digital encounters with cultural settings. In this post we report on the first workhop at the Centro de [...]

New on the Website: Short Video Clip Presenting the Companion Novel prototype

The meSch team at Sheffield Hallam University made a video about a meSch prototype, which can now be seen on the meSch website. The clip is a demo of the Companion Novel, a book-like device that allows visitors of an outdoor heritage site to select a theme and [...]

Source: Europeana 1914-1918, contributed by Elisa Piantanida, http://www.europeana1914-1918.eu/en/contributions/5876 (made available under a Creative Commons Attribution ShareAlike license)

Reusing Existing Digital Content

This summer Work Package 5 (WP5) completed its first deliverable: “Analysis of existing data sources and services”. WP5 focuses on the meSch software and physical infrastructure and integration of the different components. The first task of this work package was to identify existing data sources and services that [...]

Labyrinthine circuit board lines by Karl-Ludwig G. Poggemann (made available under a CC-by licence)

An Update About the meSch Server Architecture

Most blog posts up to now have been focused on conceptual and design issues around realizing tangible interaction with (digital) heritage artifacts in smart exhibitions. Of a completely different nature (but nevertheless very much intertwined with the other research in the project) is the work done in the [...]

Complete Website Makeover

The meSch website has had a complete makeover. The newly designed website includes updated information about the project, the people involved, the generated output, an events calendar and blog posts about relevant activities within the project.

Co-design workshop

First Co-Design Workshop: Taking Concept Ideas To The Next Level

From 5 to 7 June the first co-design workshop of the meSch project took place in Amsterdam and The Hague. Teams of almost all partners in the consortium met to catch up after the kick-off meeting in Sheffield in February, while new members of the project were introduced [...]

image of red phone booth

‘Dynamic Heritage and Design Thinking’ Workshop at the Kick-off Meeting

The meSch project has kicked off! In February all 13 consortium partners met in Sheffield at the Sheffield Hallam University. As not all partners had met face-to-face before a large part of the four day kick off was aimed at getting to know another and find a common [...]