Seal Hunting in the Museum, Testing a meSch Prototype

September 5, 2013 Hub Kockelkorn

Can a magnifying glass add a dimension to a museum visit? The Waag Society, one of the partners in the meSch project, created a prototype of an interactive magnifying glass: a wooden frame with a smartphone hidden in it. It aims at wayfinding on the one hand and [...]

What Do Heritage Professionals Want? Thoughts on the First meSch Co-Design Workshop

August 26, 2013 Merel van der Vaart

Co-design workshops will help shape the products and tools that are being developed as part of the meSch project. Through these workshops the end-users of the meSch toolkit, be they heritage professionals or visitors, are given an opportunity to take part in the design process, creating a product [...]

Labyrinthine circuit board lines by Karl-Ludwig G. Poggemann (made available under a CC-by licence)

An Update About the meSch Server Architecture

July 31, 2013 ECTRL Solutions

Most blog posts up to now have been focused on conceptual and design issues around realizing tangible interaction with (digital) heritage artifacts in smart exhibitions. Of a completely different nature (but nevertheless very much intertwined with the other research in the project) is the work done in the [...]

Complete Website Makeover

July 24, 2013 Marloes Scholtens

The meSch website has had a complete makeover. The newly designed website includes updated information about the project, the people involved, the generated output, an events calendar and blog posts about relevant activities within the project.

Laura providing the talk at the ‘EUD for Supporting Sustainability in Maker Communities’ workshop

How Should DIY Technologies Serve Cultural Heritage Professionals?

June 25, 2013 Laura Maye

This question was addressed by meSch at the ‘EUD for Supporting Sustainability in Maker Communities’ workshop held in the IT University of Copenhagen on the 10th of June 2013. The workshop was collocated with the fourth International Symposium in End User Development (IS-EUD). Through End User Development (EUD) [...]

Co-design workshop

First Co-Design Workshop: Taking Concept Ideas To The Next Level

June 12, 2013 Marloes Scholtens

From 5 to 7 June the first co-design workshop of the meSch project took place in Amsterdam and The Hague. Teams of almost all partners in the consortium met to catch up after the kick-off meeting in Sheffield in February, while new members of the project were introduced [...]

Brainstorming around “analogues”

Making the Social Tangible: “Explorations in Social Interaction Design” at CHI 2013

May 22, 2013 Luigina Ciolfi

meSch partners Luigina Ciolfi and Eva Hornecker were among the organisers of the workshop “Explorations in Social Interaction Design” which was held on April 28th as part of CHI 2013, the 30th conference on Human Factors in Computing Systems, held in Paris (France). The theme of the workshop [...]

A complex 3D printed artefact designed by Bathsheba Grossman

‘The Brave New World of 3D Printing’

May 15, 2013 Laura Maye

‘The Brave New World of 3D Printing’ was a seminar illustrating the implications 3D printing has on the crafts sector. The aim of the seminar was to introduce the concept of Do-It-Yourself making through 3D printing. This is a very relevant theme for meSch, as meSch aims to [...]

Group at work at Design Jam Limerick

Design Jam Limerick: a Productive Platform for Gaining Insight into Public Engagement and Digital Cultural Heritage Design

May 2, 2013 Fiona McDermott

On 17 April 2013, the Interaction Design Centre at the University of Limerick (UL) hosted the second Limerick based Design Jam. Design Jams are worldwide events whereby individuals are presented with a specific design challenge to tackle, the general aim being to share knowledge and to work collaboratively. [...]

Still of Etruscanning interactive

Linking the Virtual and the Real: Gesture based Interaction with Digital Heritage

April 26, 2013 Merel van der Vaart

One of the aims of meSch is to realize tangible interaction with digital heritage. This could for instance be realized by interaction based on sensors in smart objects or – much more physically challenging for visitors – by using gesture based interaction. The April Meetup of the Virtual [...]