This paper was presented at the NODEM 2014 conference, an interdisciplinary conference forum that connects various disciplines and professions related to digital cultural heritage, which took place from December 1th […]
The paper was presented in at the annual conference of CIDOC, the International Committee for Documentation of ICOM, in the session Session K: Access to Cultural Heritage. It took place from 6th – 11th of September 2014 in Dresden, Germany.
This video explains in two and a half minutes what meSch is all about and what our prototypes are capable of.
Interactive display cases have been installed at the Museon during the ECSITE 2014 conference. This factsheet explains the concept of the cases and lists all objects and their hashtags (#).
meSch prototype: the loupe from Waag Society on Vimeo. This video shows the loupe, a prototype developed by Waag Society for the meSch project. The loupe is a tool to explore the stories behind museum pieces. […]
http://youtu.be/q8NdtIYZgw8 This video is a registration of a co-creation and brainstorming session hosted by the Waag Society in Amsterdam (The Netherlands) on November 27 and 28 2013. The workshop revolved […]
Abstract: In order to better explore the opportunities for tangible interaction in new areas such as the home or cultural heritage sites, we used multiple rapidly-developed prototypes that take advantage […]
Exploring Historical, Social and Natural Heritage: Challenges for Tangible Interaction Design at Sheffield General Cemetery
Abstract: This paper discusses ongoing research exploring the potential for tangible interaction technologies to enhance activities at Sheffield General Cemetery (SGC), a conservation area of rich historical, social and natural […]
The Challenges and Opportunities Faced by Cultural Heritage Professionals in Designing Interactive Exhibits
Abstract: Petrelli et al. (2013) propose a movement that would empower curators, artists and designers in the creation, installation, maintenance and alteration of exhibits that are meant to bring materiality […]
Abstract: As the inclusion of New Media is fast becoming an established component of the exhibition development process, a stark division is becoming apparent between a small number of big, often […]