
meSch project achieves first milestone
The project's first annual review meeting with EU project reviewers took place on March 24th and 25th 2014 at the Allard Pierson Museum, Amsterdam. Having already had a long review preparation weekend on the 22nd and 23rd of March, it was a very demanding few days for all [...]

What have we achieved after one year?
After a succesful review of the meSch project in March 2014 we are already full speed ahead in year 2. It is time to look back at research progress and achievements that were made in the first year. What have we done so far to achieve our goals? [...]

A visitor generated exhibit
In May the Museon in The Hague will organize the annual Ecsite conference. One of the full day preconference sessions is even dedicated to the ‘power of objects’. It is therefore obvious that meSch technology should be visible during the conference days. The question was, what kind of [...]

Using Augmented Reality in the Museum
How do you use Augmented Reality (AR) in a museum context? What are the usability differences of using iPads for AR compared to hiding an iPhone screen in a one-hand loupe device? A group of Virtual Museum Innovators got to compare results of the Allard Pierson Museum's AR [...]

Join the “Tools and Methods for Creating Interactive Artifacts” Studio at TEI 2014
In the context of the meSch project, Thomas Kubitza, Norman Pohl, Tilman Dingler, Albrecht Schmidt, Daniela Petrelli, and Nick Dulake are organizing a studio at TEI 2013, the 8th International Conference on Tangible, Embedded and Embodied Interaction on February 16th. The studio entitled "Tools and Methods for Creating [...]

Mesched up: A First Set of Physical Components for the Creation of Interactive Exhibits
Embedding interactive technology into museum installations can provide many benefits for visitors as well as for curators. At the same time it is a challenging task from the design as well as from the technical perspective. In this blog post the meSch team at the University of Stuttgart [...]

The Heart of an Object – Testing and Refining Prototypes of Smart Objects
On 27th and 28th of November several meSch teams of the different partner institutions involved in the project met in Amsterdam to showcase and test the developed prototypes of smart objects. On the second day, museum and heritage professionals from inside and outside the consortium were invited to [...]

Exploring History: Reconstructing Heritage Objects for Exploration
Researchers at the University of Stuttgart (USTUTT), one of the technical partners in the meSch project, are working on an embedded multi-sensor digital system platform that supports non-technical curators, artists and designers in making their own adaptive smart objects for interactive exhibitions. In this blog post USTUTT briefly [...]

Shaping Personalization for Tangible Interaction
Cultural heritage has been a privileged application domain for personalization technologies for many years, since visitors can highly benefit - during cultural heritage explorations - from individual support that takes contextual and personal attributes and visitors’ evolving behavior during the visit into account. In meSch we push the [...]

Inventing Futures for Cultural Heritage at MediaLab-Prado Madrid
How would you like to augment a cultural heritage object with digital technology? What kind of additional information would you like to be available? How does this augmented dimension enhance your experience with the object? These were some of the questions the meSch team at Universidad Carlos III [...]
Material Encounters with digital Cultural Heritage