New video: A tangible museum experience at the Allard Pierson Museum
We have produced a new video, which gives an insight into the use of meSch technology in the temporary exhibition ‘Feint – Illusion in Ancient Greek Art’ at the Allard Pierson Museum in Amsterdam, the Netherlands.
This exhibition explored how Greek artists depicted movement in their art and combined top pieces from the collections of the Allard Pierson Museum and the Dutch National Museum of Antiquities.
Through themes such as ‘abstract motives’, ‘balance’, ‘symmetry/asymmetry’, and ‘male and female movements’ the development of movement in Ancient Greek art was portrayed. The final room of the exhibition highlighted the role of movement in a very specific type of Greek pottery, namely wine drinking bowls, called kylikes. It was common practice to depict an image with a lot of movement on the bottom of a kylix, this image is called a tondo. What was special about the tondos was that when wine was poured in the kylix, the moving liquid, together with the reflection of light on its surface made it seem as if the image in the tondo was actually moving.
Together with students from the 3D minor at the NHL university of applied sciences, the meSch team developed two digital interactives, combining 3D visuals and physical 3D replicas of a kylix that let museum visitors experience this phenomenon first hand. This installation was one of the Case Studies of the meSch project.
The video gives an impression of the exhibition Feint and the two digital installations in particular.
The 3D visuals were developed by students from the NHL University of Applied Sciences and the 3D model of one of the kylikes from the Museum collection was produced by the 4D Research Lab at the University of Amsterdam. The meSch technology was provided by meSch partners Sheffield Hallam University and the University of Stuttgart, the Allard Pierson Museum was responsible for installation, content supervision and coordination. Video production by Waag Society.
Material Encounters with digital Cultural Heritage